Breakwater GN (C: 0-1-0)
On the South coast of England, in an old art deco picture house, Chris finds a new friend…then has to decide if she has room in her life for one. A loner and an introvert, Chris has worked in Breakwater Picture House for many years. It's the kind of job that people drift through; friendships flourish for a time, contained within their allotted hours and place...and then fade when people move on. But when Dan joins, Chris finds someone who breaks out of these designated boundaries and gradually becomes a part of her life. Initially the relationship helps her out of a rut and she finds her world starting to open up. But as she learns more about her new friend, she must decide if the solitary life she's built is the one she's actually most suited to after all. Dealing with issues of mental health, the joys and drawbacks of choosing a casual job over a career path and the burden that comes with letting other peoples' problems into your life, Breakwater is a stunning second graphic novel from the creator of Follow Me In.